Patch 16 has brought with it an undocumented change that is quite interesting. It’s related to white, or common, items in Diablo 3. I’ve actually alluded to it in a veiled manner already. If you check out Diablo 3 Patch 16 Auction House Changes – the 2nd image shows an extract from some recent sales I’ve made on the RMAH. One of those sales is interesting – perhaps you noticed it already?
Now $6 beta bucks isn’t stellar profit but then again I’ve been ignoring most white items when I play for a long time now (bar the occasional one I pick up – which I sell to the vendor for a pittance) and it’s nearly on a par with the cheapest magic items I would sell.
So what’s changed?
Well regular white items are still worth nothing to no one, but the affixes (check out articles like Diablo 3 Affixes and Items and Diablo 3 Difficulty Levels Linked to Loot Quality for more information on affixes in Diablo 3) on white items mean something now (before patch 16 they didn’t).
That ‘Fine Stake Thrower’ for example (affix = fine) had a stat – a percentage of bonus damage. This meant the item’s dps was quite high (around 18). In a virgin market (post beta wipe or come launch) this means the item is worth something. Not as much as a magical item with higher dps (or equal dps and more stats), but certainly worth as much to the discerning gamer as a magic item that gives equal DPS (and no stats). Though due to the ‘coloured letter effect’ (I’ll go into this another time) you will still need to discount a white item with decent dps more often than not.
So far I’ve noted the following weapon affixes:
- Balanced = + X attacks per second
- Fine = + X % damage
- Masterwork = + X damage (max range)
- Solid = + % critical damage
Armour too gives bonuses. Though as far as I can see, whatever the affix (for example ‘Thick’) the stat always = + X armour. The negative affixes on grey items also have an impact – crude, damaged, low quality and cracked weapons give – X attacks per second. There seems to be no negative ‘stat’ on grey armour though the armour itself is lower than a normal white counterpart.